Image editor
The editor's layout, tools and keys.
✅ View ▸ Dockers; folding and closing the docker groups (2.514.0)
- ▾ at the start of a docker group's tabs folds the group to its tabs; click a tab to open it again.
- ✕ closes the group. View ▸ Dockers lists every image editor docker with a tick, plus All Dockers to bring them all back.
- The app's side dockers fold to a thin title strip with the ▾ in their title bar.
- 🖌 Edit theme mode: drag an element's handles to resize it, drag inside it to move it, hide it or change its text. Leaving asks to save the theme.
✅ The Pen P (2.421.0)
- Pen: click = a corner anchor, drag = a smooth anchor (its handles mirror), click the first anchor = close. Alt = a cusp, Shift = 45° steps, Ctrl = Direct Selection for a moment, Enter / Esc leave it open. Over the picked path it adds an anchor on a segment, deletes one on an anchor (Auto Add/Delete).
- Freeform Pen: draw by hand; Curve Fit (px) says how closely the Béziers follow. Ending near the start closes it.
- Add / Delete Anchor Point, Convert Point (click: curve ⇄ corner; drag an anchor: new handles; drag a handle: a cusp). Shift+P cycles them. Over the editor P is the Pen; elsewhere it still shows / hides the prompt docker.
- Mode: Shape draws a shape layer (foreground fill, background + W stroke), Path the Work Path. ▣ ⊕ ⊖ ⊗ ⊘: New Layer, Combine, Subtract Front Shape, Intersect, Exclude.
✅ Path Selection / Direct Selection A (2.421.0)
- Path Selection: click a component (Shift adds), drag moves, Alt-drag copies, Delete removes; its operation in the options bar; ⧉ Merge Components (the result as plain outlines); ⟳ Transform… (scale, rotate, flip).
- Direct Selection: anchors and handles - Shift adds, a box picks several, arrows nudge (Shift ×10), Delete removes, Corner / Smooth. Click a shape layer's outline to edit it; a shape layer becomes a path the moment an anchor moves.
✅ Custom shapes U (2.421.0)
- The Custom Shape tool: heart, star, burst, arrow, chevron, plus, cross, check, lightning, speech bubble, drop, moon, house, cloud, ring, frame - drag (Shift keeps its proportions). Edit ▸ Define Custom Shape… adds the picked path (right-click one of yours in the picker removes it).
- The Shape tool (rectangle, ellipse, polygon, line) has the same operation buttons: anything but New Layer adds to the active shape layer.
✅ The Paths panel (2.421.0)
- Beside Layers and History: the Work Path, saved paths, the active layer's Shape Path and Vector Mask. Click = pick; Ctrl-click = load as a selection (Shift adds, Alt subtracts). Double-click the Work Path = save it; a saved path = rename.
- ● fill with the foreground · ○ stroke with the brush · ⬚ as a selection · ⟲ work path from the selection · ◇ vector mask · + new · ⧉ duplicate · ☰ more (save, SVG, custom shape, shape layer) · 🗑 delete. Alt-click ● ○ ⬚ ⟲ for their options.
✅ Vector masks (2.421.0)
- Layer ▸ Vector Mask: Reveal All, Hide All, Current Path, Disable / Enable, Rasterize (into the pixel mask), Delete. Its thumbnail sits beside the layer mask's: click = edit its path, Shift-click = off / on.
- Properties: Density, Feather, Invert, Link. Crop, canvas size, image size and rotate take every path with the picture; a PSD keeps vector masks and path shape layers; File ▸ Export Path as SVG… / Place SVG as Shape Layer….
✅ Smart objects (2.422.0)
- Layer ▸ Smart Objects: Convert to Smart Object: a layer or a group goes inside (still editable); the smart object (▣) is re-drawn from it, so scaling / turning / warping loses nothing.
- Edit Contents (double-click the thumbnail): the inside opens with a banner - ✔ Done updates the smart object and every duplicate of it, ✕ Cancel leaves it. New Smart Object via Copy = independent contents. Replace Contents…, Export Contents…, Convert to Layers, Rasterize.
✅ Smart filters (2.422.0)
- A Filter / Adjustment on a smart object is ADDED under the layer: 👁 on / off, double-click = its settings, right-click = opacity, ▲ order, ✕ delete.
- The filter mask (on the Smart Filters row): click it and paint - black hides the filters there; Shift-click turns it off.
- Edit ▸ Transform: Skew / Distort / Perspective / Warp, or Ctrl+T on a smart object; the options bar switches modes. Warp: drag a grid point or anywhere inside; presets with a Bend %. Enter applies, Esc cancels.
✅ Puppet Warp (2.422.0)
- Edit ▸ Puppet Warp: click to pin, drag a pin to bend, Alt-click / Delete removes; Density, Show Mesh. A smart filter on a smart object.
✅ Content-Aware Scale (2.422.0)
- Edit ▸ Content-Aware Scale… (Alt+Shift+Ctrl+C): width / height %, the unimportant pixels go (or are doubled); Protect: the selection; a live preview.
✅ Liquify (2.422.0)
- Filter ▸ Liquify… (Shift+Ctrl+X): W push, R reconstruct, C twirl (Alt reverses), S pucker, B bloat, F / D freeze / thaw; size [ ], pressure, Restore All. A smart filter on a smart object.
✅ Select and Mask (2.423.0)
- Select ▸ Select and Mask… (Alt+Ctrl+R): Quick Selection W, Refine Edge R (over hair), Brush B (Alt takes away); views; Radius / Smart Radius, Smooth, Feather, Contrast, Shift Edge; Decontaminate Colors; Output To Selection / Layer Mask / New Layer / New Layer with Layer Mask.
✅ Magnetic Lasso, Quick Selection, Sky (2.423.0)
- Magnetic Lasso (L): move along an edge - it snaps; click sets a point, Backspace takes one back, double-click / Enter closes. Width, Contrast, Frequency.
- Quick Selection (W): paint - it grows to the edges; Alt takes away; Tolerance, Auto-Enhance. Select ▸ Sky.
✅ Channels and saved selections (2.423.0)
- The Channels tab: RGB / Red / Green / Blue (click = see it, Ctrl+2 … 5; Ctrl-click = its lightness as a selection) and alpha channels - Select ▸ Save Selection… / Load Selection…; ⬚ ◫ + 🗑.
✅ Patch, Content-Aware Move / Fill, Red Eye (2.423.0)
- J: Spot Healing (Content-Aware / Proximity Match), Healing Brush (blended: the texture from the source, the light from here), Patch (draw round it, drag onto clean texture), Content-Aware Move (drag the selection: Move / Extend), Red Eye (click the pupil).
- Edit ▸ Content-Aware Fill… and Content-Aware in Edit ▸ Fill… - no AI: filled from the picture itself.
✅ Mixer Brush, Background / Magic Eraser (2.423.0)
- Mixer Brush (B): Wet, Load, Mix, Clean after each stroke. Background Eraser (E): Continuous / Once, Tolerance, Protect Foreground Color. Magic Eraser (E): a click clears that colour (Tolerance, Contiguous).
✅ PDF files: open, edit, save (2.424.0)
- Save PDF… / Save as New PDF… (2.435.0): the Save dialog's Embed fonts writes each line in its own font, embedded (only the letters used) - from this computer's fonts or the install's
fonts folder; any alphabet stays real text.
- File ▸ Open PDF… (or drop a .pdf), Open PDF from Project…: the Pages strip; a page opens as a Background without its text + a type layer per line (font, size, colour, width matched).
- Edit with every tool; each page keeps its layers and undo (also over another picture - File ▸ PDF Pages).
- 💾 Save PDF: the changed pages replaced in the original (the project's copy, also downloaded); Save as New…. Unchanged pages stay vector; type becomes real, selectable PDF text (Helvetica / Times / Courier); what those fonts cannot write goes into the picture.
✅ Vector lines: curve tools, Shape tool, Outline Pen (2.425.0)
- F5 (again = the next): Bézier (click = cusp node, drag = smooth node, C / S while dragging, Ctrl = 15°, click the first node = close, double-click / Enter / Space = done, Esc = drop it), Freehand, 2-Point Line, Polyline, 3-Point Curve, B-Spline, Node Pen. Start on an open end of the active line to carry it on.
- F10 Shape tool: pick / drag nodes, handles, segments; double-click = add / delete a node; C S Y = cusp / smooth / symmetrical; join, break, to line / curve, reverse, close, extract, auto-close, reduce nodes.
- F12 Outline Pen: width, colour, dashes, corners, caps, position, arrowheads, behind fill, scale with object. Ctrl+Q Convert to Curves.
- Layer ▸ Vector Line: Convert to Path… / Make from Path… (the Paths panel's 〰): a line becomes a path that remembers its outline, and comes back exactly. SVG and PSD keep them.
✅ Curvature Pen, Rubber Band, path align / distribute (2.425.0)
- Curvature Pen (P): click points - the curve passes through them; double-click a point = corner / smooth; drag to move; Enter ends. The Pen's Rubber Band option. Path Selection (A): align / distribute the picked components (to them or the canvas).
✅ Character and Paragraph panels, paragraph text, styles (2.426.0)
- Character (next to Color): font, style, size, leading, kerning, tracking, vertical / horizontal scale, baseline shift, colour, Faux Bold / Italic, All Caps, Small Caps, Superscript / Subscript, Underline / Strikethrough.
- Paragraph: alignment, Justify last left / centred / right / all, indents (left, right, first line), space before / after, Hyphenate. Paragraph text: drag with the Type tool (T) - it wraps in the box; Layer ▸ Type: Convert to Paragraph / Point Text.
- Character / Paragraph Styles: + new from the text, click = apply, ⌫ Clear Override, ⟲ Redefine (every text with it follows), 🗑.
✅ Actions and Batch (2.427.0)
- The Actions tab (next to History, Alt+F9): ● record (menu commands + their dialogs' settings, filters, the Layers panel), ■ stop, ▶ play; ☑ a step on / off, ▢ stop in its dialog; ▲ ▼ 🗑; double-click = record a step again / an action's name and function key; ☰ Insert Stop, Insert Menu Item, Duplicate, Button Mode, Load / Save (.json), Reset.
- File ▸ Automate: Batch…: an action over picked files or a folder - saved to the project's batch folder, the image gallery, downloaded or left; PNG / JPEG; stop or log errors; a report.
✅ Drawing tools (2.428.0)
- F6 (again = the next): Rectangle (corner radii; round / scallop / chamfer), 3-Point Rectangle, Ellipse (pie / arc), 3-Point Ellipse, Polygon, Star, Complex Star, Spiral, Graph Paper, Common Shapes. Ctrl = square / circle, Shift = from the centre. Live until F10 edits a node or Ctrl+Q.
- Artistic Media (in F5): Preset, Calligraphic, Pressure, Sprayer.
- F8: Parallel, Horizontal / Vertical and Angular Dimensions, 3-Point Callout, Connector (straight / right-angle / rounded - it follows the objects it joins).
✅ Dockers (2.429.0)
- Window ▸ Dockers: Transform (Alt+F7: position, rotate, scale & mirror, size, skew - about 9 anchor points, copies), Shaping (weld, trim, intersect, simplify, front / back minus, boundary), Align and Distribute (Shift+Ctrl+A), Object Properties (Alt+Enter: fill incl. gradients, outline, transparency). Ctrl-click layers to pick several.
✅ Documents, the colour palette, ⊠ transparent, auto-fill (2.430.0)
- Documents: every New / Open is its own document - the first docks as a tab, the next float in their own window (Window ▸ Arrange ▸ Open Documents as Tabs docks them all). Drag a window onto the tab strip to dock it, a tab off the strip to float it; Ctrl+W Close, Alt+Ctrl+W Close All, Ctrl+Tab next document; Tile / Cascade / Consolidate All to Tabs.
- Colour palette on the right: click = fill, right-click = outline on a curve / shape / type; on pixels click = foreground, right-click = background. ⊠ = no colour / a transparent foreground (a brush paints transparency).
- Auto-fill: a closed curve or a new shape is filled with the colour picked last (▨ on the curve tools' bar turns it off).
✅ Generated pictures onto the canvas (2.431.0)
- With the editor open the prompt docker generates 🖼 Image (→ ▦ canvas), and every picture it makes lands on the document in front as a new layer named after the prompt (no document = it opens as one). Closing the editor puts the prompt docker back in the mode it was in.
✅ The panel column is a docker (2.454.0)
- ⇱ floats any tab group; drag it by its title over the column - an orange line shows where it docks.
- The column's left edge drags its width; the order and width are kept.
✅ Frames: contents locked, right-click to edit (2.453.0)
- Contents are locked to their frame: the Move tool and its handles take the frame; the contents move / scale / turn with it.
- Right-click ▸ Edit Frame Contents / Finish Editing Frame / Extract Contents / Lock Contents to Frame.
✅ Move tool handles (2.452.0)
- Click = scale handles (Shift = proportional, Alt = from the centre); double-click = rotate handles (corners turn, Shift 15°; sides skew).
- Transform options in the options bar: angle, ⟲90 ⟳90, flips, W % x H %.
- Type stays editable when turned; shapes stay vector.
✅ Edit / Generate from the prompt docker, Del (2.451.0)
- ✨ AI ▸ Edit: the prompt docker goes to 🖼 Image + Qwen Image 2.1 edit, its button reads ✏ Edit. Generate: ✨ Generate into the selected layer's selection.
- Del deletes the current layer (a selection: clears it).
✅ Warp grid + split lines, Liquify extras (2.450.0)
- Warp: Grid (Default / 3 x 3 / 4 x 4 / 5 x 5 / Custom columns x rows); Split Warp Crosswise / Vertically / Horizontally - click where; Alt-click a split line takes it away.
- Liquify: Smooth (E), Push Left (O).
- Face-Aware Liquify: the Face tool (A) places the face; 13 sliders for the eyes, nose, mouth and face shape.
✅ Per-character type (2.449.0)
- Typing: select letters, then the options bar (font, B, I, size, tracking, colour) or the Character panel - only those letters change.
- Nothing selected = the whole layer. Typing inside a styled run takes its style. One baseline, each line as tall as its largest letters.
- Layer ▸ Type: Clear Character Overrides.
✅ The Content-Aware Fill workspace (2.448.0)
- Edit ▸ Content-Aware Fill… (a selection): the sampling area in green - Auto, Rectangular or Custom (the 🖌 Sampling Brush + / −, Alt).
- A live Preview; Colour Adaptation None / Default / High / Very High.
- Output To Current Layer / New Layer / Duplicate Layer; one undo.
✅ Artboards (2.447.0)
- Layer ▸ New ▸ Artboard… (sizes, background, the picked layers in it), the Artboard tool (V again), Artboard from Group.
- Its layers show only inside it; moving it moves them; Properties: X / Y / W / H, background, ⇱ Fit.
- File ▸ Export ▸ Artboards to Files…: a PNG each.
✅ Grid button, Grids & Guides settings (2.445.0)
- ⊞ on the top bar: the grid on / off (Ctrl+').
- ⚙ ▸ Grids & Guides: grid spacing, major every n lines, lines or dots, grid colour + strength, guideline colour, snap distance.
✅ ✨ Edit / Generate from the prompt docker, ⚙ settings (2.444.0)
- ✨ AI ▸ Edit: the prompt docker's style = Qwen Image 2.1 edit, its button = ✏ Edit - type the instruction there.
- ✨ AI ▸ Generate: the prompt docker's ✨ Generate renders into the selection of the selected layer; ✔ Apply blends it into that layer.
- ⚙ (right of the menu bar) / Edit ▸ Preferences… (Ctrl+,): the editor's settings.
✅ Frames: layers inside a shape (2.442.0)
- Layer ▸ Frame ▸ Place Inside Frame… (or drag a layer onto the middle of a closed shape's row): the layers show only inside the shape, a tree under it in Layers.
- Move / turn / scale the frame - its contents go with it (Lock Contents to Frame).
- Edit Frame Contents (double-click it with the Move tool) - work on them alone; ✓ Finish Editing Frame. Extract Contents takes them out.
- ✨ Generate with a closed shape active: the picture goes inside the shape.
✅ FLUX 3 Image Klein; edit image mode lists only edit styles (2.502.0)
- FLUX 3 Klein (distilled, 16 steps), FLUX 3 Klein base (50 steps, cfg 3.5) and FLUX 3 Klein edit (up to 4 reference pictures) image styles. ComfyUI 0.41.0+.
- With the image editor open, the image style dropdown shows only styles that can edit a picture; closing the editor shows them all again.
✅ The CAD workings refined (2.494.0)
- ⌬ CAD in the tool column: the CAD toolbar shows by itself while a sketch / sketch tool / 3D body is picked; the button keeps it on. The timeline has its own ⌬ CAD button.
- Sketch: Select first, Create Sketch hidden while sketching, Finish Sketch → the Solid tab, a + at the ends of a picked line draws on from there.
- Offset (O): click a chain, the pointer picks the side and the distance (or type it + Enter, F flips); lines drawn any way round offset together, rounded corners stay joined.
- Extrude / Revolve: click the closed regions to use (they light up), Enter = the settings.
- 3D: Shift + middle-drag orbits, the view cube (faces, corners, drag) with Home / Orbit / Pan / Fit.
✅ PDF pages, Select Subject (built in + AI matte), Remove Background (2.488.0)
- The PDF Pages strip: + Page, ⤓ PDF… (another PDF's pages), ▲ ▼ and drag to reorder, 🗑 to take a page out - saved in the new order, untouched pages still vector.
- Select ▸ Subject: built in (no download) or the AI matte (BiRefNet on this computer); Subject Settings…; Layer ▸ Remove Background (the subject as the layer mask). Segment Anything: Subject by Words….
✅ Image ▸ Mode, Proof Colors, Gamut Warning, CMYK TIFF (2.487.0)
- Image ▸ Mode: Bitmap (threshold, pattern, diffusion, halftone), Grayscale, Duotone (1-4 inks, presets), Indexed Color (Local / Web / Uniform / Grey palettes, dither) + Color Table… (.act), RGB Color, CMYK Color (coated / uncoated / newsprint, black generation, total ink).
- View ▸ Proof Setup…, Proof Colors (Alt+Ctrl+Y), Gamut Warning (Shift+Ctrl+Y) - on screen only; the Info panel marks unprintable colours with "!".
- Export As ▸ TIFF (CMYK, for print). 8 bits per channel only (the browser's canvas).
✅ Auto-Align / Auto-Blend Layers, Photomerge, Merge to HDR (2.486.0)
- Edit ▸ Auto-Align Layers…: the picked layers lined up - perspective, move / turn / scale, or move only; on the middle, active or bottom layer.
- Edit ▸ Auto-Blend Layers…: masks for a panorama (soft seams, matched tones) or a focus stack (the sharpest layer at each spot).
- Automate ▸ Photomerge…: files or open documents stitched into a new Panorama document, one masked layer each.
- Automate ▸ Merge to HDR…: bracketed exposures lined up and fused into one well-exposed picture (exposure fusion, 8-bit).
✅ More file types, File Info, Print, Contact Sheet, Crop and Straighten Photos (2.485.0)
- Export As: + AVIF (made by ffmpeg on this computer), GIF (256 colours, a clear colour), TIFF, BMP, TGA (with transparency).
- File Info… (Alt+Shift+Ctrl+I): title, author, description, keywords, copyright, URL - kept with the document and written into exported PNG and JPEG files.
- Zoom: Shift + right-drag anywhere on the canvas - forward (up) zooms in, back (down) zooms out, round the point pressed (Artist mode too). ⊡ Zoom to Selection (under 🔍 on the tool column, View ▸ Zoom to Selection, Ctrl+Alt+0): the selection fills the view - no selection: the picked layer's pixels. Move V wears a pointer (2.648.0).
- 🎨 Artist mode (the 🎨 button, View ▸ Artist Mode, Ctrl+Shift+F): only the canvas, full screen. Alt+P the colour palette, Ctrl+B the brushes, Alt+G the Layers panel + ⏳ Pending, Ctrl+P the prompt docker - pick a layer, ▾ Edit or Generate, the result waits in ⏳ Pending. Ctrl+Esc or a Shift+right-click (no drag) goes back; a Shift+right-drag zooms.
- Print… (Ctrl+Shift+P - Ctrl+P brings the prompt docker to the front): fit, a size or a percentage, the orientation, then the system's print dialog.
- Automate ▸ Contact Sheet… (files or the open documents, a grid, captions) and Crop and Straighten Photos (each photo of a scan as its own document).
✅ Brush Settings, presets, .abr brushes (2.484.0)
- The 🖌 Brush tab: presets (built in, yours, imported), ⤒ Import .abr…, 💾 New Brush Preset… (brushes/<name>.json).
- Brush Tip Shape (angle, roundness, flips), Shape Dynamics, Scattering, Texture, Dual Brush, Color Dynamics, Transfer, Smoothing.
✅ Navigator, Histogram, Info, measuring tools (2.483.0)
- Tabs: Navigator, Histogram (channels, statistics), Info (RGB / HSB / CMYK under the pointer, samplers), Notes.
- With the Eyedropper (I): Color Sampler, Ruler (↻ Straighten), Note, Count. With the Crop tool (C): Perspective Crop.
- Select ▸ Grow, Similar, Focus Area…, Transform Selection…; Layer ▸ Matting ▸ Defringe, Remove Black / White Matte.
✅ The Develop Filter + Lens Correction (2.482.0)
- Filter ▸ Develop Filter… (Alt+Shift+Ctrl+A): Basic (white balance, exposure, tone, texture / clarity / dehaze, vibrance, B&W, ✨ Auto), Curve, Color mixer, Grading, Detail, Optics, Geometry, Effects, Presets (+ your own).
- Filter ▸ Lens Correction… (Alt+Shift+Ctrl+R): distortion, fringes, vignette, perspective, angle, scale, the edge; a grid while it is open.
✅ 44 more filters (2.481.0)
- Filter ▸ Blur: Surface, Smart, Average, Lens Blur. Blur Gallery: Field, Iris, Path, Spin (click the picture to place the centre).
- Noise: Reduce Noise, Dust & Scratches, Despeckle. Sharpen: Smart Sharpen. Other: High Pass, Minimum, Maximum, Offset, Custom (5 x 5), HSB / HSL.
- Distort: Displace, Polar Coordinates, Pinch, ZigZag, Shear, Glass. Pixelate: Color Halftone, Crystallize, Pointillize, Facet, Fragment, Mezzotint. Render: Lighting Effects, Fibers, Difference Clouds. Stylize: Diffuse, Tiles, Trace Contour. Artistic / Sketch / Texture: Cutout, Poster Edges, Watercolor, Dry Brush, Graphic Pen, Charcoal, Grain, Craquelure.
✅ More adjustments + Apply Image (2.480.0)
- Image ▸ Adjustments: Shadows / Highlights, HDR Toning, Selective Color (nine ranges, C / M / Y / K, relative / absolute), Replace Color (click the picture to pick), Match Color (another layer, the merged picture or a file), Color Lookup (looks + .cube LUTs).
- Image ▸ Apply Image…: another layer or a channel of it, blended onto the layer. New adjustment layers: Selective Color, Color Lookup.
✅ Unreal lights, volumetric lights and fog (2.476.0)
- UNREAL ▸ Lights & Fog / the 💡 Lights tab: presets, Point / Spot / Rect / Sun / Sky lights (colour or temperature, intensity, reach, cone, volumetric, shadows), height fog + volumetric fog.
- UNREAL ▸ Lights: drag the lights on the picture (Shift = depth, Alt = aim). The timeline's UNREAL ▸ Lights & Fog… uses the same panel.
✅ The Unreal camera (2.475.0)
- UNREAL ▸ Camera: drag = orbit, Ctrl = look, Shift = pan, Alt = roll, wheel = dolly, Ctrl+wheel = zoom; Focus mode = click what should be sharp. One undo step per move.
- The 🎥 Camera tab: lens presets, focal length / field of view, filmback, f-stop, focus, exposure, X Y Z, roll / pitch / yaw, to / from Unreal's viewport.
✅ No tool, the selection box, several layers (2.474.0)
- Esc = no tool. Then drag a dashed box: left to right picks what is wholly inside, right to left what it touches; Shift adds.
- Layers panel: Shift-click = every layer between, Ctrl-click = add / take away. The Move tool moves all picked layers; Del deletes them.
✅ The Unreal Engine 5.8 bridge (2.472.0)
- Install the bitGen Bridge plugin (bitgen-ue-bridge zip) in your Unreal project's Plugins folder; Settings ▸ 3D ▸ Unreal Engine ▸ Test connection.
- UNREAL tab: Unreal Layer (a level through a camera) and MetaHuman Layer (a pose, framed, on a clear background); the 🎮 Unreal tab nudges the camera / figure and renders again.
✅ Parametric 3D bodies (2.471.0)
- SOLID tab: Extrude / Revolve a closed sketch (New Body, Join, Cut, Intersect), Fillet, Chamfer, Shell, Split Body (the other side = a new body layer).
- Every number can be a sum over named parameters (ƒx Change Parameters); a changed sketch or parameter rebuilds the body.
- The 🧊 Body tab: the features (suppress, edit, reorder, delete), the view (🖐 Orbit), the look, Export STL / glTF / STEP / → Timeline.
- Settings ▸ 3D: the engine - OpenCascade in the browser or Blender.
✅ Picking like a drawing program, the CAD toolbar (2.470.0)
- Move tool: the object under the pointer outlined blue, the picked one orange; a click on empty canvas or Esc picks nothing.
- After drawing a shape the Move tool comes up with the shape picked (⚙ on the toolbar switches it off).
- The CAD toolbar along the top: SKETCH (Create / Modify / Constraints / Inspect / Insert / Finish Sketch) and SHAPES; Window ▸ CAD Toolbar.
- The timeline's toolbar over the preview: CREATE, 3D, SKETCH (Sketch on This Frame).
✅ Linked smart objects, PSD smart objects, .atn actions (2.469.0)
- File ▸ Place Linked…; Layer ▸ Smart Objects ▸ Convert to Linked… / Embed Linked / Update Modified Content / Relink to File… - the contents in the project's linked folder (🔗).
- PSD smart objects open as smart objects and are saved as placed layers with their contents.
- Actions ▸ Load Actions… takes .atn action files (matched steps play, the others come in off).
✅ Actions: strokes + selections recorded, conditionals, Image Processor, droplets (2.468.0)
- Recording keeps brush strokes and hand-made selections - played, at the same place (scaled to the picture).
- ☰ ▸ Insert Conditional… - if landscape / portrait / a selection / a layer kind… play one action, else another.
- File ▸ Scripts: Image Processor… (JPEG / PNG, resize to fit, an action); File ▸ Automate: Create Droplet… - a 💧 tile in the Actions tab to drop pictures on.
✅ Single-channel editing; spot channels (2.467.0)
- Channels panel: click Red / Green / Blue (Ctrl+3-5) - edits change only it; Shift-click adds one; RGB (Ctrl+2) = all.
- ◍ New Spot Channel (ink colour + solidity, from the selection); ✎ paints the picked alpha / spot channel, ✔ keeps it; ⇣ merges a spot channel as a layer.
✅ OpenType, optical kerning, type to outlines, text in a shape, round corners (2.466.0)
- Character panel: OpenType buttons + Stylistic set; Kerning Optical (both use the font's file on your computer).
- Layer ▸ Type: Convert to Shape / Create Work Path - the letters' outlines.
- Type tool clicked inside the picked shape layer (or Type: Text in the Picked Shape) - the text flows inside it.
- Direct Selection: ⌜ Radius + Round Corners - the picked corners (or all) of any path, a joined shape too.
✅ Puppet pin depth + rotation; Patch Content-Aware (2.465.0)
- Puppet Warp: the picked pin's Pin Depth ⬆ / ⬇ (which part goes on top where it folds) and Rotate Auto / Fixed + angle; Alt-drag near the picked pin turns it.
- Patch: Normal (Transparent, Diffusion 1-7) or Content-Aware (Structure 1-7, Color 0-10). Content-Aware Move: Structure + Color.
✅ Sketch layers: typed sizes, Measure, units, DXF / SVG (2.464.0)
- While drawing, type a number: Line length (Tab angle), rectangle width (Tab height), circle diameter, polygon radius - Enter draws it and keeps the values as dimensions.
- M Measure: one item = its sizes, two = between them, inside a closed region = its area + perimeter. Units (px / mm / in) in the 📐 Sketch tab.
- File ▸ Export Sketch as DXF… / SVG… (the project's cad folder); File ▸ Import DXF… / from Project… (fit or real size).
✅ Sketch modify tools (2.463.0)
- T Trim (the red piece goes), E Extend (to the next line / circle), F Fillet / Chamfer (a corner, then type the radius / distance).
- Polygon (Sides on the options bar), Slot, 2-Point Circle, 3-Point Circle, Spline (Enter ends it).
- 📐 Sketch tab ▸ Modify: ⇉ Offset…, ⇋ Mirror (the mirror line picked last), ▦ Rectangular Pattern…, ✺ Circular Pattern….
✅ Sketch layers - constraints + dimensions (2.462.0)
- Layer ▸ New Sketch, or draw with the N tools: L line, R rectangle, C circle, A 3-point arc, P point, D dimension, S select; X construction, Del delete.
- Level / upright lines snap (Horizontal / Vertical); points join where they meet. Dimensions: click, place, type the value.
- 📐 Sketch tab: degrees of freedom (✓ fully constrained), Coincident · Collinear · Concentric · Midpoint · Fix · Parallel · Perpendicular · Horizontal · Vertical · Tangent · Equal · Symmetric.
- ⬚ Profiles → Shapes makes shape layers of the closed regions.
🧪 The Daz live link (2.461.0, experimental)
- Daz Studio: Scripts ▸ bitGen ▸ bitGen Live Link (keep its window open).
- 🧊 3D tab: 📡 Camera → Daz, 📡 Pose → Daz, ↺ (turns back), ☐ as I change. Daz looks through a "bitGen Camera"; the same-named bones turn.
✅ 3D layers: a Daz / Blender scene (2.460.0)
- Daz Studio: Scripts ▸ bitGen ▸ bitGen Bridge ▸ Scene. Then Layer ▸ New 3D Layer (Daz / Blender)… - or pick any .blend.
- 🧊 3D tab: 🎥 scene camera, Front / Back / Left / Right / Top, Turn / Tilt / Distance / Lens; 🖐 Drag the view = orbit, Shift = pan, Ctrl / wheel = zoom.
- Pose: figure + bone, X / Y / Z turns, Reset. Frame. Render: Quick / EEVEE / Cycles, transparent, ▶ Render.
- ✨ Generate from it: the prompt docker (Edit mode) makes a new image from the view.
✅ Auto, floorplan and chain dimensions (2.458.0)
- Layer ▸ Auto Dimension (⊞ Auto on a dimension tool's bar): the picked object's width + height.
- Layer ▸ Floorplan Dimensions… (⌂ Floorplan): every wall of the picked closed shape, outside, + the overall size - one group.
- Chain Dimension tool (F8): click points, Enter or double-click, then where the line goes - every part + the total. Shift = horizontal, Ctrl = vertical, Backspace = undo a point.
✅ Dimension groups (2.457.0)
- Each dimension is a group: Extension Line 1, Extension Line 2 and the Dimension Line (arrowheads + number).
- Press on an edge and drag = a dimension of that edge. Or click a node / edge, another node / edge, then where the line goes.
- Drag an extension line = the length changes live. Drag its end nodes = that extension line alone gets longer / shorter.
- Shift = horizontal, Ctrl = vertical. The Move tool moves the whole group by its line; the dot in the middle moves the line.
✅ CAD dimensions: exact points, live ends, a scale (2.441.0)
- Dimension tools snap to nodes, midpoints, corners, side middles, the nearest point on an outline, guideline crossings (named at the point; Alt = free).
- The Move tool on a dimension: drag an end - the number follows live; Shift = horizontal, Ctrl = vertical.
- 📏 on the property bar: the real size + unit of the picked dimension = the picture's scale for all its dimensions (Layer ▸ Dimension Scale…).
✅ Rulers, guidelines and snapping (2.440.0)
- Rulers (Ctrl+R) in px, mm, cm, in or pt (View ▸ Ruler Units). Drag out of a ruler = a guideline; the Move tool (or Ctrl) moves one, back onto the ruler removes it. View ▸ Guidelines / Lock / New… / Guidelines… / Clear.
- View ▸ Snap To: Snap (Shift+Ctrl+;), Grid, Guidelines, Objects, Nodes, Midpoints, Intersections, Page. Drawing tools snap the pointer, the Move tool the layer's box. Grid and Snapping… sets the distance, grid spacing, dpi.
✅ The property bar, corner radii, ⊕ / ⊖ into a shape, line width and style (2.439.0)
- The Object bar under the tool options: X Y W H of the picked layer, 🔒 keeps the proportions.
- A rectangle: its four corner radii (🔗 = all together). A vector shape: its outline width (with presets) and line style (from pictures).
- Shape tools (F6): ◻ New / ⊕ Add / ⊖ Subtract / ⊗ Intersect / ⊘ Exclude - with a shape picked, a new shape joins it as a part; the shape it was stays as it was.
✅ Floating panel groups, named dockers, dialogs in the middle (2.438.0)
- ⇱ on the Layers / Colour groups' tabs floats the group inside the editor - its title drags it, every edge sizes it, ⇲ puts it back.
- Window ▸ New Docker…: an empty named docker - drag a floating group onto it to dock it as a tab; ⚙: main docker or confined to a docker, rename, delete. Kept in
panel_layout.cfg.
- Dialogs open in the middle of the screen, or where you last moved them (
dialog_layout.cfg). Shift+Del deletes the selected layer.
✅ ✨ Generate Fill in Shape / in Mask, the pattern library (2.437.0)
- Layer ▸ ✨ Generate Fill in Shape… (also right-click a layer, or Properties): generates inside the layer's outline; ✔ Apply puts it on a new layer clipped to the shape (it stays live). ✨ Generate Fill in Mask…: inside the layer's mask, the result with a copy of it.
- Edit ▸ Define Pattern… / Pattern Library…: patterns/<name>.png in the install folder - New Fill Layer ▸ Pattern… (scale, offset in Properties), Edit ▸ Fill ▸ Pattern, Pattern Overlay (user:<name>). A .bgi carries the patterns it uses.
✅ The project file: .bgi (2.436.0)
- File ▸ Save Project (.bgi) Alt+Ctrl+S / Save Project As (.bgi)…: the document exactly as it is - layers, groups, masks, text / shape / fill / adjustment layers, styles, smart objects with their contents and smart filters, paths, channels, the selection, layer comps - in the project's
bgi folder (+ a download when asked).
- Open Project (.bgi)…, Open Project from Project…, Open… (Ctrl+O) or a .bgi dropped on the editor: a new document, everything editable, a fresh history.
- A zip:
doc.xml (the document as XML) + preview.png + each layer / mask as a PNG.
✅ Gradient Editor, Layer Comps, smart filter blend modes (2.434.0)
- Gradient Editor (Edit ▸ Gradient Editor…, the Gradient tool's gradient button, a fill layer's / a shape's gradient): presets + your own, click under the bar = a new stop, drag = move, drag down = delete; each stop's colour (or foreground / background), opacity, location; Reverse, Distribute.
- Layer Comps (Window ▸ Layer Comps): keep the layers' visibility / position / appearance and switch between them (▶, ◀ ▶), ↻ update, Last Document State.
- Smart filter Blending Options (right-click a smart filter): a blend mode + opacity.